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Advanced [show]


Bernard Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his morningstar ready. His brown hair is still thick. This amber eyed northerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of gnolls; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Logical. Flaws: Insane. Bonds: Enemies. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Bernard Staurheim, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Nature +5, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Conrad Marleigh, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he tends to wear a green poncho over his likewise colored trousers and shirt. His red hair is drawn into a tight pony tail with a dagger scrunchie. This blue eyed southerner is not easily forgotten.

Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.

History: He got into the Banker business at a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Marry his sister to traveling adventurers; and to be a doctor again

Ideals: Gifted. Flaws: Insomniac, Secretive. Bonds: Job, Family. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Conrad Marleigh, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)17 (+3) 12 (+1)15 (+2)
Skills Investigation +5, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Don Sheldon, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. His golden hair is knotted and matted. His eyes are brown and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his mother.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Architect for hire.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and an old rival family wants him found

Ideals: Entrepeneur, Artistic. Flaws: Cynical. Bonds: Immigrant, Job, Family. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Don Sheldon, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Theobald Bradley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered falchion and tarnished sai as well. His long white hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the north, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Theobald's homeland. Theobald decided to take the middle way and become a bodyguard. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: Retire the richest man in the north; and marry his brother to traveling adventurers

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Theobald Bradley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Charles Atterton, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His auburn hair is slicked back into a classic pompadour. His fierce gray eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is greedy

Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Rich, Military. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Charles Atterton, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs

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