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NPC Generator

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Advanced [show]


John Wellington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He dresses in violet turtlenecks beneath a brown coat with white slacks. He has a hunchback. His hair is long and chestnut with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. He has gleaming, smiling gray eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.

History: He was born in the east, but his parents moved at a very young age to the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Immigrant, Criminal record. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Wellington, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 15 (+2)15 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Balimaar Warwick, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large blue jacket. He is muscular with a powerful set of arms. He has a chestnut handlebar mustache and slicked back chestnut hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great joy in being the best Mortician in town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a Mortician soon after.

Motivation: He seems to be bored by most things; and a strong sense of loyalty to human people

Ideals: Disciplined. Flaws: Racist, Mundane. Bonds: Job, Military. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Balimaar Warwick, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Nicholas Digby, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fisher does. His long chestnut hair reaches down to his waist. His brown eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in the west to a Fisher, Nicholas learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and he wants to get laid

Ideals: Gifted. Bonds: Job, Enemies, Nature, Has a crush. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Nicholas Digby, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Wymar Skelton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears brown cloth garments or leather armor. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Passionate, Persistence. Flaws: Insomniac, Mundane. Bonds: Rich. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Wymar Skelton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He wears his golden hair down. He has brown eyes and a tan hat with a red feather.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Drogo was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Mortician for hire.

Motivation: Wants his loneliness to end; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Enemies, Job, Slave, Has a crush. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Drogo Crawford, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)17 (+3) 9 (-1)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Draconic, Gnome, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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