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Advanced [show]


Thomas Sutherland, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. He has a silver handlebar mustache and slicked back silver hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has had some formal painting training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Religious, Rich. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Sutherland, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 9 (-1)14 (+2)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Everard Huxley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His red hair is drawn into a tight pony tail with a clover scrunchie. His eyes are a pleasant brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Dilettante in town.

History: Sold as a small child to a wizard, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor.

Ideals: Fighting, Impeccable. Bonds: Job, Mentor, Immigrant. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Everard Huxley, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)17 (+3) 14 (+2)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Aquan, Halfling, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Reynard Remington, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is pastel, and he wears a heavy grey leather apron most of the time. He carries with him a set of sais on his belt, each one with a ruby on the hilt. He wears a colorful flower in his golden hair. His green eyes dart from person to person.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Reynard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Laborer job and began his own company from there.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult.

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Reynard Remington, Male Human Fighter 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 16 (+3)5 (-3)
Skills Investigation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is red, silky, and of moderate length. His violet unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Theodoric was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Disease, Impulsive. Bonds: Adventurer, Attractive. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Theodoric Brownrigg, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp. Carnelian (20 gp).


Social Check DCs


Gerald Norton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a yellow coat over a black low-cut shirt, and a top hat upon his head. His chestnut hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He enjoys reading and quiet.

History: Gerald was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Logical, Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Gerald Norton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Giant, Goblin, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Light steel shield. 1 Breastplate.


Social Check DCs

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