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Advanced [show]


Shane Easton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of quarterstaffs on his belt, each one with a jet on the hilt. His white hair is slicked back into a classic pompadour. His eyes are likewise hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Shane is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Shane was born the youngest of three triplets. One day when Shane was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Shane was heart-stricken from the event, and his mother started working long hours to provde for them. He has taken up work as a Knight and fed both sides of the war false information with the goal of increasing casualties.

Motivation: An old rival family wants him found; and doesn't want to be a knight and was forced into it by his family

Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Family, Job. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Shane Easton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerard Blakely, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His brown hair and beard is wavy and long. His green eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gerard lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Laborer

Voice: Speaks in third person

Attributes [hide]

Gerard Blakely, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)11 (+0) 12 (+1)7 (-2)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Raymond Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He is portly but not overly obese. His chestnut hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. Through the years after Raymond was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Raymond's father didn't care for him much, and the feeling was mutual. He was granted divine powers by his dying sister.

Motivation: To unite with his sister; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Raymond Livingstone, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)12 (+1) 16 (+3)8 (-1)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Peter Badger, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he prefers to wear tan pants and tee shirts. He has styled his brown hair well, parting it to the left. His eyes are violet and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He works hard and plays hard.

History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. He became a Gardener soon after.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Impeccable, Logical. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Peter Badger, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)6 (-2) 16 (+3)14 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Theobald Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His hair is short and brown. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He plays an instrument quite well.

History: He was born the only child of a wealthy merchant. Theobald was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Jeweler. He has never given up on his music dream.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Debt. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Theobald Alston, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 42000 sp.


Social Check DCs

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