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Advanced [show]


John Halsey, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He wears his red hair down. His eyes are gray and beady.

Personality: He is irascible and easily irritated. He is lazy, self-centered, vain, and jealous.

History: He was born a particularly ugly child, much to the horror of his parents. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young John began to lead the lost caravan. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Selfish. Bonds: Enemies. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

John Halsey, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1900 sp. Deep blue spinel (900 gp).


Social Check DCs


Ernest Ogden, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a rose on it. His moppish brown hair is in a traditional bowl cut. This amber eyed westerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a desert tribe. His father had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and retire the richest man in the west

Ideals: Philantrophist, Optimist, Entrepeneur. Bonds: Rich, Nature, Adventurer. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Ernest Ogden, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Thomas Tindall, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is renowned for his bright blue suits and hats. His hair is long and auburn with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. He has a dull look in his amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Professionalism. Bonds: Poor, Criminal record, Religious. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Thomas Tindall, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Eye agate (7 gp). Azurite (7 gp). Onyx (30 gp). Black pearl (1100 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Guy Thackeray, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his right hand. He wears a wide-brimmed hat to cover his moderate length golden hair. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a daughter. He has never given up on his singing dream.

Motivation: His spouse's relatives view him with great suspicion; and to prove his worth to the world

Ideals: Passionate, Artistic. Flaws: Ugly, Impulsive. Bonds: In love. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Guy Thackeray, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Arnold Clayden, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he has a large white mantle and cape that has been intricately interwoven into his violet robe. His hair is red and curly. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Healer and found it very stressful. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants his loneliness to end; and expand his business

Flaws: Depressed, Secretive. Bonds: Job, Rich, Has a crush. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Clayden, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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