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NPC Generator

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Advanced [show]


Simon Axton, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his white robe. He has a slight overbite and is overall scrawny. He wears his silver hair up. His green eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a necromancer, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Mortician, but he was a colossal failure. He has achieved small success as a Servant.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a mortician again

Flaws: Shy. Bonds: Has a crush, Mentor, Job, Slave. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Simon Axton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Miles Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This southern man is dressed in a clean grey cloak covering his clean studded leather. His clothes are grease stained in places. His hair is silver and very short. His hazel eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Miles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Depressed. Bonds: Poor, Immigrant, Military. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Miles Brownrigg, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Medicine +2, Stealth +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. Jasper (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has silver hair. His green eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He feeds upon the attention of others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and to reunite with his absent father

Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Family. Occupation: Baker

Voice: Voice breaks

Attributes [hide]

Aldous Hampton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Dustin Gentry, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats, and carries daggers. His white hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Miner father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and to be a miner again

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Job, Slave. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Dustin Gentry, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)5 (-3) 11 (+0)12 (+1)
Skills Insight +2, Investigation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Shane Blakeley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair is long and black with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Joker. Flaws: Sensitive, Disease. Bonds: Attractive, Rich. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Shane Blakeley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 9 (-1)11 (+0) 3 (-4)8 (-1)
Skills Acrobatics -1, Performance +1
Senses Passive Perception 6
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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