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NPC Generator

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Advanced [show]


Roland Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his black hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can't help but pocket interesting objects he comes across

History: He was born in the south, but his parents moved at a very young age to the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Criminal record, Immigrant. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Roland Ramsey, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp.


Social Check DCs


Conrad Elton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. His chestnut hair is smooth and relatively long. His amber eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and revenge

Flaws: Hedonist, Secretive, Ugly. Bonds: Family, Enemies. Occupation: Bather

Voice: American accent

Attributes [hide]

Conrad Elton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)15 (+2) 12 (+1)8 (-1)
Skills Nature +4, Performance +1
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 90 pp.


Social Check DCs


John Landon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. He has white hair. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the south. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Sailor and found it very stressful. He struck the Sailor job and began his own company from there.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Pacifist, Logical. Bonds: Attractive, Rich, Job. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

John Landon, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills Stealth +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Raymond Addington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears many layers of old clothing at all times. He has a long blonde beard with little hanging trinkets. His eyes are blue and he is always smoking a pipe.

Personality: Raymond is depressed about a lot of things. He tends to be a nihilist. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A few years later when the west was not economically sound they moved to his current location. He has never given up on his painting dream.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Raymond Addington, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 9 (-1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Infernal, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Azurite (6 gp). Emerald (900 gp).


Social Check DCs


Gerard Tinley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright green suits and hats. His white hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Gerard studied abroad. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Family. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Gerard Tinley, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs

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