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NPC Generator

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Advanced [show]


Diggory Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a green suit, grey shirt, and pastel tie. His red hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the north, certain he would find work there.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Extrovert. Bonds: Attractive, Guardian, Immigrant, Criminal record. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Diggory Payton, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)8 (-1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Hugh Yeardley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his longsword always slung over his shoulder. His golden hair is braided into rings. His green eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. The war was a terrible time for him, and Hugh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the north his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Knight for hire.

Motivation: Expand his business.

Ideals: Opinionated. Flaws: Depressed. Bonds: Military, Poor, Job. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Hugh Yeardley, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Miles Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Bather. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears his red hair down. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is harsh and unforgiving.

History: A powerful wizard made him what he is. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He's attracted to the PC; and money/treasure

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Mentor, Slave, Has a crush. Occupation: Bather

Voice: Raspy

Attributes [hide]

Miles Hamilton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp. Chrysoprase (50 gp). Black pearl (900 gp). Lapis lazuli (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He carries with him a set of warhammers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic man, Geoffrey's first love is himself. His second love is also himself. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and he seems to be bored by most things

Ideals: Fighting, Impeccable. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Geoffrey Huckabee, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills Deception +1, History +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp. Brown-green garnet (130 gp). Coral (130 gp). Rhodochrosite (14 gp).


Social Check DCs


Gunter Van Es, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He usually wears his brown robe and has his nunchaku always slung over his shoulder. His brown hair is cut jaggedly and amateurishly. He has several tiny topaz earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Gunter Van Es, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. Star rose quartz (30 gp). Freshwater pearl (5 gp). Blue quartz (5 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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