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NPC Generator

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Advanced [show]


Trey Kent, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is generally shirtless and showing off his tattooed chest. His white hair is kept up in a ponytail inside a top hat. His violet eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Trey will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trey hails from a village terrorized by illithids. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by illithids. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Ideals: Extrovert. Bonds: Slave, Enemies, Adventurer, Family. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Trey Kent, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 7 (-2)13 (+1)
Skills Acrobatics +1, Insight +0
Senses Passive Perception 8
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theobald Clinton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His hair is chestnut and curly. His fierce hazel eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His job bores him to no end. He has decided to make it more interesting.

History: Theobald hails from a village terrorized by orcs. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Flaws: Depressed. Bonds: Attractive, Adventurer, Criminal record, Enemies. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Theobald Clinton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs


Gerald Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Wants a kiss; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Has a crush. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Cotton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)15 (+2) 14 (+2)15 (+2)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold and topaz bottle stopper cork (800 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Charles Cornish, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man wears many layers of old clothing at all times. He keeps his auburn hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Charles Cornish, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 6
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)3 (-4) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Sleight of Hand -2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -2 / 1d8-4, Grapple +0

Possessions: 200 gp.


Social Check DCs


Lance Barton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. He has no hair. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. Energy wise he seems alert and responsive.

History: The child of a Roofer, who enjoyed hunting, Lance was taken on many hunting expeditions. Cursed with vampirism at a very young age, Lance has worked very hard to control his curse. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and a deep hatred of orcs

Ideals: Optimist, Professionalism. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Lance Barton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)16 (+3) 9 (-1)11 (+0)
Skills Nature +5, Stealth +5
Senses Passive Perception 9
Languages Common, Auran, Halfling, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Chain shirt. 1 Banded mail.


Social Check DCs

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