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NPC Generator

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Advanced [show]


Gilbert Ryley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Gilbert was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Detective. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Poor, Immigrant. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Gilbert Ryley, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 13 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Gomory Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Unemployed. His chestnut hair is long and unkept. His eyes are brown and catlike.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Layabout, who enjoyed hunting, Gomory was taken on many hunting expeditions. His psionic abilities were realized during a raid on his village. Being a Unemployed kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Criminal record, Nature. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Tattersall, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)11 (+0) 17 (+3)18 (+4)
Skills Athletics +3, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2800 sp. 1 Half-Plate.


Social Check DCs


Gerard Brixton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. He wears an eyepatch.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He is searching for what he claims is his rightful reward.

Motivation: He loathes his own lifestyle; and to reunite with his old friends

Flaws: Ugly, Depressed, Fearful. Bonds: Adventurer, Slave. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Gerard Brixton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 18 (+4)14 (+2)
Skills Deception +4, Medicine +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Norman Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal painting training, and achieved minor success. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult.

Ideals: Entrepeneur, Gifted, Artistic. Flaws: Secretive. Bonds: Job. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Norman Appleton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)12 (+1) 7 (-2)9 (-1)
Skills Arcana +3, Perception +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp. Golden yellow topaz (900 gp). Rock crystal (70 gp). Red spinel (80 gp).


Social Check DCs


Hugh Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bristling with hidden weapons, mostly flails and longbows. His hair is blonde and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to have a good time and be beloved; and seeks redemption

Ideals: Optimist. Bonds: Criminal record, Attractive, Slave. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Hugh Wedgwood, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 12 (+1)8 (-1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Banded agate (7 gp). Brown-green garnet (110 gp). Citrine (80 gp). 1 Backpack.


Social Check DCs

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