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Advanced [show]


Arnold Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his halberd. With a patchy chestnut beard and wild chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insane. Bonds: Criminal record, Poor. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Arnold Darlington, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 12 (+1)6 (-2) 11 (+0)10 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Gomory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He is muscular with a powerful set of arms. His chestnut hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.

History: Gomory was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Insane, Depressed. Bonds: Attractive, Family. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Gomory Wedgwood, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)16 (+3) 7 (-2)12 (+1)
Skills Insight +0, Religion +5
Senses Passive Perception 8
Languages Common, Infernal, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ernest Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His silver hair is singed and shortened. His violet eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and he's looking for his big break

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Barrister

Voice: Voice breaks

Attributes [hide]

Ernest Hornsby, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)12 (+1) 13 (+1)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Hourglass.


Social Check DCs


Randal Marlowe, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely white suit with tan socks and a vest with buckled shoes. His blonde hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the south, but his parents moved at a very young age to the north. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Randal Marlowe, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp. Violet garnet (400 gp). Black pearl (400 gp). Tiger eye turquoise (15 gp). 8 Acid flasks. 2 Tanglefoot bags.


Social Check DCs


Norman Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black tunic with white highlights, and long brown pants that bunch up around his shoes. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He is baby faced.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He also has developed a complete distrust of the Farmer profession.

History: He got into the Body Guard business at a young age. He helped his mother out around the business and became quite the natural. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a farmer again

Ideals: Artistic. Flaws: Secretive. Bonds: Job, Enemies. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Norman Blankley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs

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