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NPC Generator

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Advanced [show]


Lewis Fawcett, Male Human [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: Lewis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Lewis Fawcett, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 19000 cp.


Social Check DCs


Anselm Barton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a grey and black handkerchief worn on his right side. He wears his brown hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Logical. Bonds: Attractive, Rich, Adventurer. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Anselm Barton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +1, Athletics +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 2600 sp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Balimaar Mitchell, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His chestnut hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west, but his parents moved at a very young age to the north. When Balimaar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Flaws: Shy, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Balimaar Mitchell, Male Human Fighter 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)7 (-2) 15 (+2)18 (+4)
Skills Animal Handling +5, Performance +7
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. 1 Climber’s kit.


Social Check DCs


Shane Nash, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is slicked back into a classic pompadour. His gray eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Shane was born with his mother's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Adventurer, Attractive. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Shane Nash, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Richard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a dagger on it. His golden hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a Marshal, his father struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Insane. Bonds: Family, Poor, Slave. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Richard Wedgwood, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Athletics +6, History +4
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2200 sp.


Social Check DCs

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