Adam Morley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He wears his brown hair up in a very large beehive style do. His eyes are likewise hazel.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He never wears the same outfit twice, unless he absolutely has to.
History: He was born several months after his father was called into army service. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.
Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break
Ideals: Artistic. Flaws: Shy. Bonds: Military, Adventurer, Slave. Occupation: Body Guard
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: 30000 cp. Brown-green garnet (100 gp). White opal (500 gp). Aquamarine (1000 gp). Jade (100 gp). 1 Minor magic item.
Aldous Huxley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is golden. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born the only child of a wealthy merchant. A gifted student he started as a Glassblower, but he got bored and became a Mayor. He's since become an addict/alcoholic.
Motivation: Further expansion of business; and to unite with his brother
Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Job, Religious, Family. Occupation: Mayor
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 3200 sp. Smoky quartz (70 gp). Jade (70 gp). Chrysoberyl (70 gp). 2 Acid flasks. 3 Alchemist’s fire.
Trym Sherwood, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a simple pastel robe with white stripes complete with hood. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.
History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor, Family. Occupation: Mortician
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 11000 cp. Malachite (12 gp). Violet garnet (600 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Adam Beckwith, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. His brown hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Adam lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Healer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Family. Occupation: Shoemaker
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Chad Graham, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy white suit. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a cross on it. His brown hair is lengthy. His eyes are a pleasant blue.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To share knowledge with the world; and wants to raise his children well
Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Immigrant, Family. Occupation: Healer
Voice: Stutters
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 18000 cp. Large well-done wool tapestry (500 gp). 1 Half-Plate.
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