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NPC Generator

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Advanced [show]


Nicholas Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a flattop hair cut. His amber eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and he is compelled to act according to his religious beliefs

Flaws: Addict, Racist. Bonds: Guardian, Immigrant, Religious. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Nicholas Southey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)18 (+4) 16 (+3)12 (+1)
Skills Acrobatics +3, Athletics +0
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll, Dwarven, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +0

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and yellow workpants. His shirt is white, and he wears a heavy yellow leather apron most of the time. His auburn hair is heavily combed to the right. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Soapmaker first and foremost. He believes firmly that knowledge should be universal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 8 years old his parents immigrated from the east. Gerard was born on a far eastern forest where he grew up under the tutelage of his father, an expert Soapmaker. He struck the Soapmaker job and began his own company from there.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Bonds: Job, Immigrant, Adventurer. Occupation: Soapmaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Tatum, Male Human Fighter 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 9 (-1)9 (-1) 9 (-1)15 (+2)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +5

Possessions: 700 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Norman Garrick, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. His eyes are amber.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Rich, Religious. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Norman Garrick, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Simon Marlee, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tight fitting grey shirt and pants. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: This man loves dancing and to teach people dancing more than just about anything. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich western family. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Impulsive. Bonds: Rich. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Simon Marlee, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills History +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. Peridot (60 gp). Malachite (9 gp). Golden pearl (70 gp). Chalcedony (60 gp).


Social Check DCs


Anselm Landon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. His silver hair is matted, messy, and big. His eyes are brown.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Anselm was born the youngest of three triplets. His arcane abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Joker, Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Family. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Anselm Landon, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)13 (+1) 7 (-2)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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