Theodoric Dudley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a robe, a symbol of luck around his neck, and a trident on his belt. His white hair and beard is wavy and long. He has a dull look in his hazel eyes.
Personality: He likes to make people angry or surprised. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His mother raised him in a mountain cabin. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Antagonistic, Shy. Bonds: Nature. Occupation: Jeweler
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Golden yellow topaz (700 gp). Iolite (60 gp). Freshwater pearl (16 gp).
Peter Mitchell, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and typically wears blue cloth garments or leather armor. His left leg appears badly burned and disfigured. His brown hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Peter and his spouse have recently divorced.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Logical. Flaws: Shy, Antagonistic. Occupation: Brewer
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 7 (-2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Violet garnet (200 gp). Alexandrite (200 gp). Jet (150 gp). 1 Masterwork Common Ranged Weapon.
Cory Middleton, Male Human [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His black hair is smooth and relatively long. His ears are large.
Personality: Cory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His martial abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions.
Ideals: Extrovert, Philantrophist, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.
Norman Harper, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he has a large white mantle and cape that has been intricately interwoven into his green robe. His red hair is lengthy. His eyes are likewise green. His teeth are white and perfect.
Personality: Norman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is frequently practicing swordplay.
History: Norman lived on a farm with his father, near the main road leading to a nearby town. In his 14th year, his parents were killed by a goblins raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his sister's freedom.
Motivation: Many goblins want him driven away; and to reunite with his absent father
Ideals: Impeccable. Bonds: Attractive, Military, Family, Enemies. Occupation: Mercenary
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
Raymond Walcott, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'11" and wears rags and sports a simple walking cane. He is bald on top and has large white tufts of hair around his ears. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Masseuse in town.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 2 years.
Motivation: To be a Sage again; and balancing his hectic life and new masseuse responsibilities is difficult
Ideals: Artistic. Flaws: Ugly, Shy, Fearful. Bonds: Poor, Job. Occupation: Masseuse
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
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