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NPC Generator

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Advanced [show]


Raymond Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in black turtlenecks beneath a tan coat with brown slacks. He has a small bristly mustache and wavy auburn hair. He has a dull look in his gray eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He also hits on women, regardless of circumstances.

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Regain custody of his son; and he has a crush on the local animal trainer

Ideals: Athletic. Bonds: Attractive, Has a crush, Family, Immigrant. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Raymond Livingstone, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)8 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Randal Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is black, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and he feels kind of lost in life

Ideals: Opinionated. Flaws: Depressed. Bonds: Attractive, Religious, Enemies. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Randal Brandon, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)12 (+1) 17 (+3)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Silver ewer (70 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (900 gp).


Social Check DCs


Simon Read, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow cloak. He has a slight overbite and is overall scrawny. With bright silver hair and a scraggly beard. He has amber eyes and a yellow hat with a grey feather.

Personality: He speaks before he thinks and is too direct. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Impulsive, Antagonistic. Bonds: Military, Immigrant. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Simon Read, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 5 (-3)13 (+1)
Skills Insight -1, Persuasion +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ernest Heiser, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a long, yellow cloak. He has moderate length auburn hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 10 years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Gifted. Bonds: Attractive, Religious, Job, Criminal record. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Ernest Heiser, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)8 (-1) 16 (+3)14 (+2)
Skills Arcana +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp. Large well-done wool tapestry (300 gp). Solid gold idol (500 gp).


Social Check DCs


Chad Wheatley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and likes to wear brown tank tops with white pants. His skin is also unnaturally pale. He wears his red hair up in a very large beehive style do. His eyes are gray and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He believes the world needs to unite to get rid of giants once and for all.

History: The child of a Adventurer, who enjoyed hunting, Chad was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Insane. Bonds: Enemies, Nature, Adventurer. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Chad Wheatley, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)15 (+2) 15 (+2)16 (+3)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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