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NPC Generator

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Advanced [show]


Shane Sherwood, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he tends to wear a pastel poncho over his likewise colored trousers and shirt. His hair is greying and his face has many wrinkles. He has a dull look in his brown eyes.

Personality: He acts crazy and hedonistic. The war was a terrible time for him, and Shane does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was a soldier and died while he was still young. Shane was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Flaws: Hedonist, Depressed, Disease. Bonds: Military, Rich. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Shane Sherwood, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 10 (+0)13 (+1) 9 (-1)18 (+4)
Skills Athletics -1, Perception +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Peter Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears brown painted combat armor at almost all times. He has moderate length silver hair. His fierce amber eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot resist a sob story and will often dote over anyone who has one.

History: Peter was born with his mother's beautiful face. Through the years after Peter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Peter's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Peter Dalton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 90 pp. Chalcedony (80 gp).


Social Check DCs


Geoffrey Brent, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has styled his blonde hair well, parting it to the right. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a minor phobia of water and hates getting wet.

History: He is a Metallic Dragon in disguise. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Adventurer, Has a crush. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Geoffrey Brent, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Stealth +0
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Drogo Denholm, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He tends to wear a green poncho over his likewise colored trousers and shirt. He has a hunchback. He has styled his white hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He dislikes all the random violence that takes place in the east. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Pacifist. Flaws: Ugly. Bonds: Military, Nature, Job. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Drogo Denholm, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gomory Redfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with green colored cloaks and clothing. With bright silver hair and a scraggly beard. His fierce amber eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He receives visions of the future at random moments

History: Gomory was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: Marry his sister to traveling adventurers; and he is unsatisfied with his job

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Job, Family. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Gomory Redfield, Male Human Fighter 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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