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NPC Generator

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Advanced [show]


Cory Alston, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. His top hat is riddled with cuts and holes. He has violet eyes and a pastel hat with a blue feather.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Barrister mother left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cory Alston, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 15 (+2)8 (-1)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 2 Antitoxin. 8 Acid flasks. 2 Antitoxin.


Social Check DCs


Gomory Kinsley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear blue tank tops with brown pants. His hair is long and silver with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Ideals: Artistic, Gifted. Flaws: Ugly, Disease, Impulsive. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Gomory Kinsley, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)5 (-3) 16 (+3)16 (+3)
Skills Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Clerebold Sharps, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a fancy green suit. His whole body is exceptionally muscular. His black hair is lengthy. This hazel eyed northerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: Born to a Performer, his mother struggled to pay the bills. His family was turned out during the war. He and his family wandered north to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and to end his boredom

Ideals: Persistence. Flaws: Shy, PTSD. Bonds: Attractive, Immigrant, Poor. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Clerebold Sharps, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)13 (+1) 15 (+2)8 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Silk rope. 1 Average lock. 1 Good lock.


Social Check DCs


Guy Marston, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fine chain shirt which he covers with red colored cloaks and clothing, he is not a threatening figure. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: The child of western immigrants he idolized his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has never given up on his music dream.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a deep hatred of orcs

Ideals: Artistic. Bonds: Attractive, Enemies, Immigrant, Debt. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Guy Marston, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 7 (-2)16 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 8
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 14000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roger Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey collared shirt and violet pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His moppish black hair is in a traditional bowl cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear.

Ideals: Professionalism. Flaws: Addict, Fearful. Bonds: Military, Rich. Occupation: Miller

Voice: German accent

Attributes [hide]

Roger Roscoe, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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