Gerald Staurheim, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is renowned for his bright green suits and hats. He wears his brown hair down. His amber eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born several months after his mother was called into army service. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and human compassion
Ideals: Professionalism. Flaws: Hedonist, Racist. Bonds: Military, Adventurer. Occupation: Miller
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 7 (-2) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Trym Ryland, Male Human [Permalink]
Personal [hide]
Description: This man wears red trousers with blue and black striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized amber on his right hand. His hair is red and very short. He has a tattooed face.
Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 13 years.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Shy. Bonds: Rich, Job, Military, Attractive. Occupation: Masseuse
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Henry Mori, Male Human [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. His black hair is kept up in a ponytail inside a broad hat. His eyes are likewise violet. His teeth are white and perfect.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He pushes his goals aggressively. He is also a coward if confronted.
History: His father raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He used his abilities to trick people and travel the world for free.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Attractive, Nature, Criminal record. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Richard Thornton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and sports tan clothing, slightly heavier than average wear. His hair is long and chestnut with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His gray eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was always very intelligent and has formed a secret society of specialists.
Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy, Secretive, PTSD. Bonds: Nature. Occupation: Brewer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 18 (+4) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Draconic, Terran, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Jasper (80 gp).
Kody Harlow, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. His hair, while still mostly red, has prominent grey streaks. His fierce amber eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of a Fletcher, who enjoyed hunting, Kody was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is searching for what he claims is his rightful reward.
Motivation: Many orcs want him driven away.
Flaws: Antagonistic, Racist. Bonds: Poor, Adventurer, Enemies, Nature. Occupation: Courier
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 16 (+3) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. Chrysoberyl (70 gp). Star rose quartz (60 gp).
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