Charles Emsworth, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. He has a black handlebar mustache and slicked back black hair. He has a tattooed face.
Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Charles hails from a village terrorized by goblins. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He became a Navigator soon after.
Motivation: To pay off his debts; and balancing his hectic life and new navigator responsibilities is difficult
Flaws: Insane, Fearful. Bonds: Enemies, Job, Debt. Occupation: Navigator
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Charles Colby, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is braided into rings. He wears a mask on his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He feels the way he acts is they only way to get by in the world; and his religion dominates his actions
Ideals: Impeccable, Persistence. Flaws: Secretive. Bonds: Poor, Religious. Occupation: Spice Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Lance Bing, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this eastern man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are passionate and lively.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Lance was born the youngest of three triplets. Lance was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Knight. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Family, Immigrant. Occupation: Knight
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Anthony Bentham, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his brown hair in a flapper bob. This amber eyed westerner is not easily forgotten.
Personality: Eccentric and domineering, Anthony will drive conversation. Anthony is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He got into the Barber business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Wants to raise his children well; and he uses money and sex appeal to get what he needs
Ideals: Extrovert. Bonds: Attractive, Family, Job, Rich. Occupation: Barber
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Norman Compton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a pastel armored body suit, with a simple violet line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. His hair is short and white. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.
History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out
Flaws: Shy, Mundane. Bonds: Slave, Religious. Occupation: Barber
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
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