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NPC Generator

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Advanced [show]


Lewis Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black tunic with green highlights, and long red pants that bunch up around his shoes. His blonde hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He is able to make almost anything out of random pieces of junk.

History: His father raised him in a mountain cabin. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Nature, Adventurer, Job. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Lewis Myerscough, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 16 (+3)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp. Embroidered silk and velvet mantle with numerous moonstones (700 gp).


Social Check DCs


Hunter Brady, Male Human [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a black coat with blue slacks. He has a moderate pudge and is not very fit. With bright chestnut hair and a scraggly beard. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military, Slave. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Hunter Brady, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Azurite (11 gp). Blue sapphire (900 gp). Lapis lazuli (11 gp).


Social Check DCs


Robert Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with brown highlights, and long green pants that bunch up around his shoes. He is bristling with hidden weapons, mostly kukris and clubs. His head has been shaved. His violet eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich, Job. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Robert Marleigh, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Godfrey Marston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. He wears a small hat to hide his balding. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Godfrey was born the youngest of three triplets. A freak accident while working with his Mercenary father left him crippled. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Marston, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Charles Clayden, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean white cloak covering his clean studded leather, and is pretty ugly. He keeps his long chestnut hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is an amazing painter.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Flaws: Ugly, PTSD. Bonds: Adventurer. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Charles Clayden, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)14 (+2) 6 (-2)14 (+2)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 13000 cp. Large well-done wool tapestry (100 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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