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NPC Generator

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Advanced [show]


Anselm Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports pastel clothing, slightly heavier than average wear. His red hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He is lazy, self-centered, vain, and jealous.

History: Born to a Interpreter, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered music. He left for the west, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Artistic. Flaws: Selfish. Bonds: Immigrant, Job, Poor. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Anselm Snowdon, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +5, History +4
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Godfrey Blythe, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a green and brown robe with the hood down. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with dancing.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. Godfrey was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Bricklayer. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: Regain custody of his son; and wants to work out more often

Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Godfrey Blythe, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)15 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Percival Morley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. His hair, while still mostly chestnut, has prominent grey streaks. His eyes, though not visible through his cowl, are blue.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Job, Religious. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Morley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)14 (+2) 8 (-1)10 (+0)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 18000 cp. Peridot (60 gp).


Social Check DCs


Hugh Carlisle, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His silver hair is thinning but still full. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Hugh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Soapmaker, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor, Immigrant, Military. Occupation: Barber

Voice: Rolls R's

Attributes [hide]

Hugh Carlisle, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 18000 cp.


Social Check DCs


John Easton, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his falchion. He has a slight overbite and is overall scrawny. His red hair is still thick. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his music dream.

Motivation: Retire the richest man in the north; and wishes to resurrect an old love

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Secretive. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

John Easton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)7 (-2) 10 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. Moss agate (16 gp).


Social Check DCs

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