Rolf Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with green pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long blonde hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.
Personality: Rolf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He does not trust anyone and sleeps with one eye open.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Rolf began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: To unite with his brother; and doesn't want to be a layabout and was forced into it by his family
Ideals: Artistic, Entrepeneur. Flaws: Insomniac. Bonds: Enemies, Family. Occupation: Layabout
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 12000 cp.
Gunter Nash, Male Human [Permalink]
Personal [hide]
Description: A 6'4" northern man, he wears baggy red pantaloons and a tan scarf. With a patchy black beard and wild black hair. His violet eyes are passionate and lively.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Junk Dealer.
Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and he is greedy
Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Job, Family. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Wymar Compton, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in the west to a Laborer, Wymar learned a great deal about his mother's area of expertise. In his 17th year, his parents were killed by a orcs raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and many orcs want him driven away
Ideals: Joker. Bonds: Rich, Attractive, Job, Enemies. Occupation: Laborer
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. Zircon (60 gp). 1 Superior lock. 1 Masterwork Thieves’ tools.
Kyle Hackney, Male Human [Permalink]
Personal [hide]
Description: He wears bulky pastel painted plate armor. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is cut close to his head. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He plays an instrument quite well.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered writing. He's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and he has passion for adventuring and risk
Ideals: Philantrophist, Artistic, Gifted, Optimist. Flaws: Addict. Occupation: Spice Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Climber’s kit. 1 Masterwork manacles. 1 Crowbar.
Conrad Kendal, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. His golden hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Revenge; and many giants want him driven away
Ideals: Philantrophist. Bonds: Attractive, Mentor, Criminal record, Enemies. Occupation: Mason
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
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