Bernard Conway, Male Human [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized emerald on his right hand. His head has been shaved. His green eyes dart from person to person to random spaces in the air.
Personality: Bernard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has a small toy that he constantly fidgets with.
History: He was born in the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly, Insane, Addict. Bonds: Rich, Immigrant. Occupation: Bather
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 6 (-2) | 17 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 300 gp. 1 Minor magic item.
Dustin Wharton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He is well dressed, but even with his fine clothing he looks run-down. His white hair is still thick. His fierce blue eyes like to dwell on things.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a font of random trivia from the lore and stories he has discovered
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Logical, Fighting. Flaws: Shy. Bonds: Rich. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +4
Possessions: 100 gp.
Clerebold Kendall, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is typically in his Stableman uniform. He has a blonde handlebar mustache and slicked back blonde hair. His gray eyes dart from person to person to random spaces in the air.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He would rather hide behind his crafts than deal with other people.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Slave Trader, but he got bored and became a Stableman. He has worked as a Stableman like his mother before him.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and he is unsatisfied with his job
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Job, Mentor. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp.
Clerebold Stanton, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears grey painted combat armor at almost all times. His moppish chestnut hair is in a traditional bowl cut. He is baby faced.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses divination through singing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Rich. Occupation: Ploughman
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Geoffrey Bentham, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fancy black suit. He sports a flattop hair cut. His violet eyes peer out from beneath his top black hat.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a forest tribe. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Optimist, Gifted. Bonds: Attractive, Nature, Job, Family. Occupation: Mortician
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
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