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Advanced [show]


Don Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear flannel. With a patchy brown beard and wild brown hair. This blue eyed easterner is not easily forgotten.

Personality: This man loves music and to teach people music more than just about anything. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic, Fighting. Flaws: Ugly, Racist. Bonds: Criminal record. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Don Pinkerton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Thornton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is short and silver. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy and tries to find solutions quickly.

History: He was born in the west, but his parents moved at a very young age to the south. When Adelard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Flaws: Addict, Shy, Lazy. Bonds: Immigrant, Military. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Adelard Thornton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 17 (+3)11 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Celestial, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rolf Altham, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his rapier ready. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: Rolf is depressed about a lot of things. He tends to be a nihilist. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Money/treasure; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Adventurer, Criminal record. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Rolf Altham, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Chalcedony (50 gp). Bloodstone (50 gp). Chrysoberyl (50 gp).


Social Check DCs


Balimaar Easton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Bonds: Slave, Adventurer, Military, Enemies. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Balimaar Easton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Giant, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Disguise kit. 1 Silk rope.


Social Check DCs


Bertram Harrington, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His father raised him in a mountain cabin. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother; and he has decided he is irredeemable

Ideals: Passionate. Flaws: Antagonistic. Bonds: Nature, Family, Criminal record. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Bertram Harrington, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 16 (+3)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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