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Advanced [show]


Randal Coombs, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear white clothing when he does not wear armor. His brown hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He also has developed a complete distrust of the Mason profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Randal took refuge in the large cave and found the beat up longbow and armor he uses now. He struck the Barrister job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and he's attracted to the pc

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Has a crush, Job, Nature. Occupation: Barrister

Voice: Hissing voice

Attributes [hide]

Randal Coombs, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 3 (-4)6 (-2) 11 (+0)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1400 sp. Rose (60 gp). Deep blue spinel (800 gp).


Social Check DCs


Adelard Yardley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. He has no hair. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gifted from a young age, Adelard studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To be a Bellfounder again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Job, In love. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Adelard Yardley, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)10 (+0) 10 (+0)17 (+3)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Onyx (80 gp). Sardonyx (80 gp). Peridot (80 gp). Golden pearl (140 gp).


Social Check DCs


Hubert Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized ruby on his right hand. He sports a flattop hair cut. His violet eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Baker born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hubert is combative with any and all who dare try his patience in the slightest.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Baker job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and to be a performer again

Ideals: Justice, Gifted. Bonds: Rich, Job, Religious. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Hubert Kitchur, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trey Garrick, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his falchion. His skin is also unnaturally pale. His white hair is knotted and matted. His thin eyebrows rest above his beady green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can't help but pocket interesting objects he comes across

History: Born in a small village he learned the ways of the warrior from his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Criminal record. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Trey Garrick, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)11 (+0) 13 (+1)10 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bertram Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered dagger and tarnished bow as well. His long white hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in bow use. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Enemies, Mentor. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Lincoln, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 18 (+4)14 (+2)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 14
Languages Common, Terran, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs

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