Roland Trowbridge, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears an entirely black suit with blue socks and a vest with buckled shoes. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a white middle class family as the only child. In his 13th year, his parents were killed by a dire rats raid, leaving Roland alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Many dire rats want him driven away.
Flaws: Antagonistic, Mundane. Bonds: Attractive, Religious, Enemies. Occupation: Layabout
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 55 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 1000 sp. Obsidian (4 gp). Violet garnet (1200 gp). Silver pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a grey costume with the symbols of his god on his torso. His hair is always cut to a buzz. He is baby faced.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.
Motivation: He feels kind of lost in life.
Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Immigrant, Mentor. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 6 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. 1 Chain shirt.
Odo Hayes, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and wears a black cloak and cross-gartered white stockings. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in the west his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: Further expansion of business.
Bonds: Attractive, Job, Criminal record, Poor, Debt. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1900 sp. Deep green spinel (160 gp).
Norman Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a simple violet robe with pastel stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His hair is always cut to a buzz. His brown eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Norman enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Norman studied abroad. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the south; and to reunite with his old friends
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Adventurer. Occupation: Navigator
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 5 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Half-Plate.
Norman Chester, Male Human [Permalink]
Personal [hide]
Description: An older man who sports blue clothing, slightly heavier than average wear, he is not a threatening figure. His tied-back hair is chestnut. His eyes are violet.
Personality: He is almost excessively polite to everyone, even when angry. He has a small toy that he constantly fidgets with.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his brother before him, after school he went straight into learning to become a Roofer. He's also a talented Detective, but doesn't like to broadcast it.
Motivation: He is greedy; and he'd like to take his coworkers down a peg
Flaws: Shy, Addict, Antagonistic. Bonds: Job, Rich. Occupation: Roofer
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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