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NPC Generator

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Advanced [show]


Bertram Branson, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. His red hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. He is an amazing painter.

History: He comes from a rich northern family. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he's attracted to the pc

Ideals: Athletic, Gifted. Bonds: Attractive, Has a crush, Rich, Job. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Bertram Branson, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)6 (-2) 15 (+2)17 (+3)
Skills Animal Handling +4, Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Amber (120 gp).


Social Check DCs


Wymar Northcott, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor, and he perpetually has his greataxe ready. His hair is black and very short. His eyes, though not visible through his cowl, are blue.

Personality: He has always had a great fascination with Human culture. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by drow. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He is currently in port desperately looking for someone to get him out; and revenge

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Adventurer, Enemies, Slave. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Wymar Northcott, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)8 (-1) 10 (+0)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 500 sp.


Social Check DCs


Reynard Milton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears bulky blue painted plate armor, he is not a threatening figure. He is bald on top and has large black tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: A skeptical and narcissistic man, Reynard's first love is himself. His second love is also himself. He receives visions of the future at random moments

History: He was raised by priests from a young age. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: Nothing but the best is good enough for him; and his religion dominates his actions

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Reynard Milton, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 14 (+2)5 (-3)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Malachite (14 gp).


Social Check DCs


Dean Tattersall, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. He wears his hair in dreadlocks. His eyes are green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his singing dream.

Motivation: To pay off his debts; and he is not mentally stable, and does not behave rationally

Ideals: Passionate, Gifted, Artistic. Flaws: Ugly. Bonds: Debt. Occupation: Bookbinder

Voice: Speaks in third person

Attributes [hide]

Dean Tattersall, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Arnold Royston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. He has blue eyes and a green hat with a yellow feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. After coming to the age of reason, Arnold took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and doesn't want to be a navigator and was forced into it by his family

Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Adventurer, Family, Religious. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Arnold Royston, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 15 (+2)8 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 4000 cp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs

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