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NPC Generator

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Advanced [show]


Balimaar Palomarez, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft red waves gently in the breeze. His chestnut hair is long and unkept. This green eyed southerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic. Flaws: Ugly, Addict, Shy. Bonds: Rich. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Balimaar Palomarez, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Theobald Mori, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a tight white one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. He has a very tight haircut. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a wizard, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Opinionated. Flaws: Impulsive. Bonds: Mentor, Adventurer, Family. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Theobald Mori, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 cp. Silver chalice with lapis lazuli gems (180 gp). 3 Holy water.


Social Check DCs


Alex Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear black clothing when he does not wear armor. His brown hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the west. He is lazy and tries to find solutions quickly.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Pacifist. Flaws: Lazy. Bonds: Attractive, Nature, In love, Debt. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Alex Skelton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +1, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 700 sp. Sard (20 gp). Hematite (6 gp). 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Gilbert Kitchur, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a large green jacket. His hair is always cut to a buzz. His eyes are green and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gilbert was born in the west. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Persistence. Flaws: Shy. Bonds: Adventurer, Enemies. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Gilbert Kitchur, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Bertram Kendall, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze, and he perpetually has his lance ready. His head has been shaved. He has several tiny emerald earrings on each ear.

Personality: Eccentric and domineering, Bertram will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Mercenary like his father before him.

Motivation: Sabotage a competitor.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Rich, Job. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Bertram Kendall, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)7 (-2) 13 (+1)11 (+0)
Skills Insight +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2100 sp.


Social Check DCs

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