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NPC Generator

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Advanced [show]


Dean Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his scythe ready. His white hair is knotted and matted. His eyes are amber and catlike.

Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. Dean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Dean was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has worked as a Shepherd like his father before him.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a shepherd and was forced into it by his family

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Family. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Dean Birkenhead, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2900 sp. Lapis lazuli (5 gp). Freshwater pearl (5 gp).


Social Check DCs


Percival Carlton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He is an epitome of beauty. He sports a long brown beard, and similarly colored long hair. His eyes are a pleasant gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He seems to be bored by most things.

Flaws: Mundane, Hedonist. Bonds: Attractive, Rich. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Percival Carlton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Manfred Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses like a well dressed Locksmith does. His blonde hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He never wears the same outfit twice, unless he absolutely has to.

History: Manfred hails from a village terrorized by dire rats. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Shy. Bonds: Job, Poor, Enemies. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Manfred Sydney, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)16 (+3) 8 (-1)9 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Celestial, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Ralf Coombs, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His chestnut hair is cut short with large spiked bangs in the front. His brown unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Ralf was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Military. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Ralf Coombs, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)15 (+2) 12 (+1)17 (+3)
Skills Persuasion +5, Stealth +1
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Anselm Elton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears loose pants and a collared shirt complete with sweater beneath his coat, marred by chocolates. He has styled his silver hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. Cursed with lycanthropy at a very young age, Anselm has worked very hard to control his curse. During his travels, Anselm and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Anselm discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Anselm fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Disciplined, Professionalism. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Anselm Elton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).


Social Check DCs

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