Robert Kenley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a very tight haircut. His eyes are gray and beady.
Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: Robert was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Hunter
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp.
Ralf Tindall, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His brown hair is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Ugly, Antagonistic, Disease. Bonds: Military, Rich. Occupation: Performer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 7 (-2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Bertram Halsey, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has brown hair. He wears a mask on his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Bertram was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Spice Merchant.
Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern
Ideals: Opinionated. Flaws: Terse, Ugly. Bonds: Job, Adventurer. Occupation: Spice Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 sp. Amber (90 gp). Carnelian (40 gp).
Justin Yorke, Male Human [Permalink]
Personal [hide]
Description: A 5'7" northern man, he sports brown clothing, slightly heavier than average wear. His black hair is cut short. He is baby faced.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He feeds upon the attention of others.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and wants to have a good time and be beloved
Ideals: Optimist, Artistic, Fighting. Flaws: Insomniac. Bonds: Attractive. Occupation: Servant
Voice: Stutters
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Chain shirt. 1 Half-Plate.
Adelard Blythe, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His hair is blonde and curly. His half smiles and amber eyes are beguiling and draw you in.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has all his life been fascinated with singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted psionic powers by his dying sister.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Artistic, Gifted. Flaws: Racist, PTSD. Bonds: Attractive. Occupation: Layabout
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Druidic, Draconic, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!