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NPC Generator

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Advanced [show]


Diggory Browning, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. His hair is blonde and very short. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. Diggory was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Farmer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Further expansion of business.

Flaws: Ugly, Fearful, Mundane. Bonds: Job, Immigrant. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Diggory Browning, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 13 (+1)18 (+4)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Tim Nibley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear black clothing when he does not wear armor, marred by sweets. His red hair is long and unkept. His violet eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: Tim was born in the south. At a young age he loved to build and create. He was taken from his home at a very young age. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants revenge against giants; and a deep hatred of giants

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Slave, Criminal record, Enemies. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Tim Nibley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)11 (+0) 8 (-1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Cory Kimberly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy red beard and wild red hair. His blue eyes are slightly larger than normal.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.

History: He was raised in a plains tribe. Cursed with lycanthropy at a very young age, Cory has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Criminal record, Nature. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Cory Kimberly, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 40 pp. 1 Masterwork Light steel shield. 1 Chain shirt.


Social Check DCs


Norman Beckwith, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a white collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His white hair is lengthy. His thin eyebrows rest above his beady hazel eyes.

Personality: A skeptical and narcissistic man, Norman's first love is himself. His second love is also himself. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast island. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Has a crush, Nature. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Norman Beckwith, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Moss agate (6 gp). Aquamarine (300 gp). Iolite (60 gp). Blue quartz (6 gp). 1 Minor magic item.


Social Check DCs


Lance Hale, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a violet armored body suit, with a simple grey line shooting up and back down. He wears his silver hair up. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Roofer for hire.

Motivation: To reunite with his old friends.

Bonds: Job, Attractive, Poor, Adventurer. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Lance Hale, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 17 (+3)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 5000 cp.


Social Check DCs

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