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NPC Generator

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Advanced [show]


Conrad Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, pastel, dusty cloak. His head has been shaved. His eyes, though not visible through his cowl, are brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Conrad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Retire the richest man in the east; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Military, Adventurer, Mentor. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Conrad Ainsworth, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)12 (+1) 13 (+1)18 (+4)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gilbert Sutton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears professional attire. His black hair is thinning but still full. This hazel eyed southerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He pushes his goals aggressively. He is also a coward if confronted.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical. Flaws: Fearful, Insane. Bonds: Attractive. Occupation: Courier

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Sutton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)11 (+0) 8 (-1)15 (+2)
Skills Athletics +0, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Hugh Mori, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears baggy grey pantaloons and a yellow scarf. He keeps his long golden hair kept up in a rat tail. His violet eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the west, but his parents moved at a very young age to the north. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hugh's mother didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: He seems to be bored by most things; and to be a spice merchant again

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Job. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Hugh Mori, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2000 sp.


Social Check DCs


Tim Winchester, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a pastel coat over a brown low-cut shirt, and a small hat upon his head. His left hand appears badly burned and disfigured. His tied-back hair is blonde. His violet eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with his god.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Opinionated, Athletic. Bonds: Religious, Criminal record. Occupation: Scribe

Voice: German accent

Attributes [hide]

Tim Winchester, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)6 (-2) 8 (-1)9 (-1)
Skills Arcana +0, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


William Astley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. His auburn hair is long and unkept. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the west, but his parents moved at a very young age to the south. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. William's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

William Astley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)8 (-1) 16 (+3)9 (-1)
Skills History +1, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2 Tanglefoot bags. 4 Alchemist’s fire. 4 Alchemist’s fire.


Social Check DCs

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