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NPC Generator

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Advanced [show]


Geoffrey Coombs, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His black hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with his god.

History: He got into the Interpreter business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Interpreter. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Job, Religious, Slave, Family. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Coombs, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)18 (+4) 16 (+3)15 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. Tiger eye turquoise (9 gp).


Social Check DCs


Aldous Barton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His black hair is heavily combed to the left. He has a dull look in his blue eyes.

Personality: He is happy with his job as a Stylist. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised by priests from a young age. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Mentor. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

Aldous Barton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)16 (+3) 12 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Manfred Marlee, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His whole body is exceptionally muscular. With a patchy golden beard and wild golden hair. He has several tiny amber earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the south. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and human compassion

Flaws: Antagonistic, Racist. Bonds: Immigrant, Rich. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Marlee, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his tan boots flare out at the collars. His black hair is matted, messy, and big. His eyes are brown and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son.

Flaws: Ugly, Fearful. Bonds: Family, Religious, Enemies. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerald Gentry, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)16 (+3) 17 (+3)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 13
Languages Common, Goblin, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Solomon Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy tan pantaloons and a brown scarf. His hair is black, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Solomon was born with his mother's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Insane, Antagonistic, Shy. Bonds: Attractive. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Solomon Compton, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 50 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)8 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs

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