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NPC Generator

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Advanced [show]


Lance Weston, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His chestnut hair has been sun bleached extensively. His thin eyebrows rest above his beady amber eyes.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.

History: Lance was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Adventurer. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Weston, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)14 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4000 cp. Smoky quartz (70 gp). Malachite (9 gp).


Social Check DCs


Thomas Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear brown pants and tee shirts. His red hair is cut short. His eyes are gray and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His druidic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic, Mundane. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Thomas Lindsey, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Athletics +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 900 sp.


Social Check DCs


Nicholas Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin brown vertical stripes and green pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a broad hat to hide his balding. His eyes, though not visible through his cowl, are amber.

Personality: He dislikes all the random violence that takes place in the north. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. When Nicholas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Pacifist. Flaws: Addict. Bonds: Attractive, Military. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Nicholas Abram, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Jocelyn Browning, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is knotted and matted. His blue unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.

History: The child of northern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and wants to raise his children well

Ideals: Athletic, Fighting, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Jocelyn Browning, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)17 (+3) 6 (-2)10 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 8
Languages Common, Celestial, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Average lock. 1 Climber’s kit. 1 Average lock.


Social Check DCs


Gunter Hartford, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his club always slung over his shoulder. He is portly but not overly obese. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.

History: Gunter was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Family, Rich. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Gunter Hartford, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)9 (-1) 14 (+2)6 (-2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2300 sp.


Social Check DCs

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