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Advanced [show]


Thomas Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a black scarf. He carries with him a set of longbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is still thick. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a necromancer, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Thomas Dayton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)10 (+0) 10 (+0)7 (-2)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Solomon Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has the majority of his body covered in plate. He keeps his red hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the east. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid.

Ideals: Pacifist, Professionalism. Flaws: Insane, Disease. Occupation: Bookbinder

Voice: Scratchy, weak

Attributes [hide]

Solomon Kinsley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 12 (+1)7 (-2)
Skills Performance +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Chad Byron, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing a long, tan, dusty cloak. Beneath his clothing is a huge mess of scar tissue. He has moderate length golden hair. He has gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Chad took refuge in the ruined castle and found the beat up sickle and armor he uses now. After a long history of fighting, Chad and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Slave, Job, Nature. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Chad Byron, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 11 (+0)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Malachite (8 gp). Black opal (600 gp).


Social Check DCs


Gerard Gyula, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear tan clothing when he does not wear armor. His blonde hair is unkempt and raggedy. His brown eyes lackadaisically let the world flow into them.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered writing. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Military, Adventurer. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Gerard Gyula, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 70 pp.


Social Check DCs


Gunter Everly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is dressed in a clean black cloak covering his clean studded leather. His chestnut hair, when down, is lengthy. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He is searching for what he claims is his rightful reward.

Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Adventurer, Slave. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Gunter Everly, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Athletics +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs

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