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NPC Generator

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Advanced [show]


Guy Dryden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy auburn beard and wild auburn hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Guy Dryden, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Athletics -1, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theobald Stafford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized grey coat. He wears his brown hair up in a very large beehive style do. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has all his life been fascinated with painting.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Theobald Stafford, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)7 (-2) 8 (-1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cory Brandon, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey costume with the symbols of the sun god on his torso. He wears a colorful flower in his chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Cory Brandon, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Rock crystal (50 gp). Lapis lazuli (9 gp). Red-brown spinel (70 gp).


Social Check DCs


Gilbert Alston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He very much looks the part of a Actor. He has a long white beard with little hanging trinkets. His blue eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a small toy that he constantly fidgets with.

History: When he was but 6 years old his parents immigrated from the south. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: Money/treasure; and expand his business

Ideals: Disciplined. Flaws: Addict. Bonds: Job, Immigrant, Rich. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Gilbert Alston, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)12 (+1) 16 (+3)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Balimaar Marley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his kukri. He has a very tight haircut. His eyes are brown and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Balimaar studied abroad. He was an athlete and attended two major summer competitions. He never won. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted. Flaws: Ugly. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Balimaar Marley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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