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NPC Generator

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Advanced [show]


Tim Clayton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. His brown hair is still thick. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is obsessed with his god.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Flaws: Shy. Bonds: Religious, Adventurer, Family. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Tim Clayton, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 9 (-1)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Rolf Quinton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He usually wears his black robe and has his lance always slung over his shoulder. He has done his best to style his white hair to look like a famous performer. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Rolf was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rolf decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants his loneliness to end; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Criminal record, Has a crush. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Rolf Quinton, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 6 (-2)18 (+4) 10 (+0)10 (+0)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Giant, Druidic, Goblin, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 21000 cp.


Social Check DCs


Trey Chatham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear blue pants and tee shirts. His head has been shaved. His gray eyes peer out from beneath his Stetson blue hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Mayor. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to be a adventurer again

Flaws: Ugly, Shy. Bonds: Immigrant, Poor, Job. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Trey Chatham, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adelard Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his bastard sword. His moppish auburn hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Adelard studied abroad. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 11 years.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Flaws: Hedonist. Bonds: Job. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Adelard Pickering, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 6 (-2)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Henry Milton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and chestnut with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His face is scarred and worn.

Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Ugly, Insane. Bonds: Rich, Slave. Occupation: Body Guard

Voice: Timid voice

Attributes [hide]

Henry Milton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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