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NPC Generator

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Advanced [show]


Hubert Morley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Ploughman. His brown hair is braided into rings. His eyes are green and catlike.

Personality: A skeptical and narcissistic man, Hubert's first love is himself. His second love is also himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Ploughman business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He inherited the family business which he has now maintained for 15 years.

Motivation: To unite with his brother; and he is content

Ideals: Impeccable. Flaws: Mundane. Bonds: Rich, Job, Family. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Hubert Morley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 8000 cp.


Social Check DCs


Manfred Darlington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in an above average manner. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Manfred Darlington, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)8 (-1) 17 (+3)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). 1 Holy water.


Social Check DCs


Shane Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in an above average manner. He has a long red beard with little hanging trinkets. His eyes are a pleasant green.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Shane was born with his mother's beautiful face. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Money/treasure; and a deep hatred of illithids

Ideals: Optimist. Bonds: Attractive, Adventurer, Enemies, Rich. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Shane Cumberbatch, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 8 (-1)17 (+3)
Skills Deception +5, Perception +1
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Lance Alston, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears an entirely black suit with brown socks and a vest with buckled shoes. His brown hair has been sun bleached extensively. He has gleaming, smiling amber eyes.

Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. Lance was born on a far northern plains where he grew up under the tutelage of his mother, an expert Navigator. He has dedicated himself to building a better village for his children.

Motivation: He is greedy; and he's looking for his big break

Flaws: Impulsive, Fearful. Bonds: Adventurer, Immigrant, Rich. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Lance Alston, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nicholas Branson, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries flails. His hair is greying and his face has many wrinkles. He has green eyes and a tan hat with a black feather.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Immigrant, Religious. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Nicholas Branson, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)11 (+0) 16 (+3)14 (+2)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Moss agate (8 gp).


Social Check DCs

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