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Advanced [show]


Bernard Carlton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright black suits and hats. His moppish chestnut hair is in a traditional bowl cut. He has green eyes and a black hat with a green feather.

Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He struck the Carter job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Disciplined, Philantrophist. Bonds: Nature, Job. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Bernard Carlton, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)8 (-1) 11 (+0)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Raymond Adley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a sword. He wears a top hat to cover his moderate length blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Insane, Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Raymond Adley, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. Rose (60 gp). Chalcedony (60 gp). 1 Magnifying glass. 1 Disguise kit. 1 Magnifying glass.


Social Check DCs


Kyle England, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered mace and tarnished club as well. He has a long blonde beard with little hanging trinkets. He has gray eyes and a green hat with a brown feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.

History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and to end his boredom

Ideals: Fighting, Gifted. Flaws: Mundane, PTSD. Bonds: Nature. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Kyle England, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 8 (-1)8 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Ignan, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Balimaar Hale, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Painter does and is in decent physical shape. He wears a Stetson hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He pushes his goals aggressively. He is also a coward if confronted.

History: Balimaar hails from a village terrorized by drow. In his 14th year, his parents were killed by a drow raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Balimaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insomniac, Fearful. Bonds: Job, Enemies. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Balimaar Hale, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 18 (+4)10 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Gold and topaz bottle stopper cork (700 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Shane Tatum, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His black hair and beard is wavy and long. His eyes are a pleasant gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the west. Shane was born on a far western desert where he grew up under the tutelage of his mother, an expert Shipwright. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Slave, Immigrant, Adventurer, Military. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Shane Tatum, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Obsidian (5 gp). Carnelian (40 gp). 3 Thunderstones. 2 Antitoxin. 2 Smokesticks.


Social Check DCs

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