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Advanced [show]


Odo Darby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a simple black robe with yellow stripes complete with hood. His silver hair is slicked back into a classic pompadour. His amber eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He then took over the family business and is one of the better Courier for hire.

Motivation: Marry his brother to traveling adventurers; and expand his business

Ideals: Persistence, Opinionated. Flaws: Disease. Bonds: Job, Family. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Odo Darby, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 9 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Solomon Warwick, Male Human [Permalink]

Personal [hide]

Description: This southern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. He has styled his black hair well, parting it to the left. His green eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. During his travels, Solomon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Solomon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Solomon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Solomon Warwick, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)10 (+0) 9 (-1)16 (+3)
Skills Investigation +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp.


Social Check DCs


Guy Beitz, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy golden hair. He is baby faced.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, In love, Religious. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Guy Beitz, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Diggory Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fancy white suit. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears crescent spectacles with a black brim.

Personality: He hates Humans with a passion. As such he is filled with self loathing. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: He is terrified, and will act out of fear; and to be a weaver again

Flaws: Racist, Fearful. Bonds: Attractive, Military, Slave, Job. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Diggory Garrick, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)12 (+1) 8 (-1)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp. 1 Everburning torch.


Social Check DCs


Wymar Sheldon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His hair is silver and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. Wymar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born several months after his father was called into army service. When Wymar reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Athletic. Bonds: Guardian, Family, Military. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Wymar Sheldon, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)5 (-3) 13 (+1)9 (-1)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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