Anselm Marley, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his chestnut hair up in a very large beehive style do. His gray eyes are slightly larger than normal.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He was always very intelligent and has formed a secret society of specialists.
Motivation: Wants a kiss.
Flaws: Antagonistic, Secretive. Bonds: Poor, Has a crush, Adventurer, Military. Occupation: Unemployed
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 7000 cp.
Guy Snape, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, green cloak. He sports a long golden beard, and similarly colored long hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He seems to be bored by most things; and expand his business
Ideals: Fighting, Entrepeneur. Flaws: Shy, Mundane. Bonds: Attractive, Job. Occupation: Fisher
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp.
Guy Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a trident on his belt. He keeps his long white hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.
History: The child of a Carpenter, who enjoyed hunting, Guy was taken on many hunting expeditions. A freak accident while working with his Carpenter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Lazy, Disease. Bonds: Nature. Occupation: Laborer
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Everard Yorke, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears light armors faded through time and improper care, and his gloved hand is found clutching a sword. He wears his red hair up in a very large beehive style do. He has a dull look in his gray eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He never wears the same outfit twice, unless he absolutely has to.
History: He was born several months after his mother was called into army service. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He has never given up on his poetry dream.
Motivation: He is content; and he wants nothing more than to rejoin the army
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Military. Occupation: Slave Trader
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 17000 cp. 4 Tanglefoot bags.
Dean Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long white hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.
Personality: A skeptical and narcissistic man, Dean's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.
History: Born in the east to a Fisher, Dean learned a great deal about his mother's area of expertise. Dean was born on a far eastern island where he grew up under the tutelage of his mother, an expert Fisher. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Entrepeneur, Impeccable. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1400 sp.
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