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NPC Generator

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Advanced [show]


Gilbert Walcott, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a axe. His chestnut hair is knotted and matted. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.

History: Born in the east to a Junk Dealer, Gilbert learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and he has a crush on the local seamstress

Ideals: Entrepeneur. Flaws: Addict. Bonds: Poor, Has a crush, Job. Occupation: Junk Dealer

Voice: Spits words with contempt

Attributes [hide]

Gilbert Walcott, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Tim Ryland, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears light armors faded through time and improper care. His moppish brown hair is in a traditional bowl cut. His amber unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Armorer mother left him crippled. He has never given up on his dancing dream.

Motivation: A deep hatred of goblins; and wants a kiss

Ideals: Artistic. Flaws: Disease, Emotional. Bonds: Poor. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Tim Ryland, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)18 (+4) 15 (+2)12 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Sylvan, Draconic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Trym Altham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His chestnut hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.

History: When he was but 3 years old his parents immigrated from the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC.

Flaws: Shy, Lazy, Addict. Bonds: Attractive, Immigrant. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Trym Altham, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 16 (+3)9 (-1)
Skills Performance +1, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Jade (130 gp). Blue star sapphire (1200 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Charles Langley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears pastel leather gloves, a pastel jacket, and tight pants. He has a very tight haircut. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and to protect his home

Ideals: Joker, Entrepeneur. Flaws: Forgetful. Bonds: Attractive. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Charles Langley, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Odo Kent, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His hair is greying and his face has many wrinkles. His green eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Bookbinder mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and he is content

Ideals: Artistic. Flaws: Ugly, Mundane, Disease. Bonds: Job. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Odo Kent, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 17 (+3)15 (+2)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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