Raymond Ansley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long golden beard, and similarly colored long hair. He is baby faced.
Personality: His tongue was cut out and he uses sign language. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A powerful necromancer made him what he is. His mother was a soldier and died while he was still young. Raymond was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he wants to get laid
Flaws: Disease. Bonds: Poor, Military, Mentor. Occupation: Barber
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Gomory Cornish, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a faded coat and loose pants complete with wide-brimmed hat. He is tall, broad shouldered and powerfully built. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.
History: He was raised in a mountains tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better trade route.
Motivation: He wants to meet his childhood hero.
Flaws: Addict, Antagonistic, Lazy. Bonds: Nature, Adventurer. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp. Azurite (16 gp).
Wymar Haley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He very much looks the part of a Masseuse. His brown hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are white and perfect.
Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a white middle class family as the only child. He worked as a nervous Masseuse and found it very stressful. He then took over the family business and is one of the better Masseuse for hire.
Motivation: To be a Bricklayer again.
Ideals: Impeccable. Flaws: Mundane. Bonds: Job, Attractive. Occupation: Masseuse
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 5 (-3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Everburning torch. 1 Antitoxin.
Anselm Sutherland, Male Human [Permalink]
Personal [hide]
Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. With bright white hair and a scraggly beard. His gray eyes dart from person to person to random spaces in the air.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to make almost anything out of random pieces of junk.
History: He was born in a small plains village. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: Retire the richest man in the west; and wants to have a good time and be beloved
Ideals: Passionate, Gifted, Entrepeneur. Bonds: Attractive, Nature. Occupation: Banker
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1 Masterwork Artisan’s tools. 1 Climber’s kit.
Balimaar Read, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin grey vertical stripes and red pants. He has a small bristly mustache and wavy black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Balimaar was born the youngest of three triplets. A gifted student he started as a Glassblower, but he got bored and became a Shepherd. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Depressed. Bonds: Job, Military, Family. Occupation: Shepherd
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
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