Nicholas Langdon, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. With bright golden hair and a scraggly beard. His green eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with singing.
History: He was born in the west. He worked as a nervous Servant and found it very stressful. He became a Servant soon after.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Servant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Richard Barton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a lot of dark rich colors, with gold accents. His hair is brown and curly. He is very pretty but has cold, dead eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses divination through singing.
History: He was born to loving parents in a slum to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Justice, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. Solid gold idol (400 gp). A silver and pearl hairclip (30 gp). Large well-done wool tapestry (200 gp). 2 Tanglefoot bags.
Henry Marleigh, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long silver hair kept up in a rat tail. He is baby faced.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in a small island village. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: To reunite with his absent mother; and he feels that his past leaves him morally obligated to help
Flaws: Antagonistic. Bonds: Criminal record, Nature, Immigrant, Family. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Gerard Ashley, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of greatswords on his belt, each one with a sapphire on the hilt. With a patchy white beard and wild white hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a great chef.
History: Gerard was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by drow. Gerard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Fighting, Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Enemies. Occupation: Detective
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Don Alby, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he likes to wear ponchos typically of a light pastel in addition to tight pants. His hair is greying and his face has many wrinkles. His eyes are brown and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not believe in violence as a means to an end. He is a dedicated Tailor but believes his peers are too gung-ho.
History: Don was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Sabotage a competitor; and balancing his hectic life and new tailor responsibilities is difficult
Ideals: Disciplined, Pacifist. Bonds: Job, Adventurer. Occupation: Tailor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 9 (-1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 pp. 1 Banded mail.
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