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NPC Generator

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Advanced [show]


Shane Snape, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He is afraid of women and trembles around them

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: To clean up the streets; and he's repulsed by the pc

Flaws: Ugly, Insane, Shy, Racist, Antagonistic. Bonds: Guardian. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Shane Snape, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Manfred Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears rags and sports a simple walking cane. His wide-brimmed hat is riddled with cuts and holes. His amber unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Ugly, Disease, Mundane. Bonds: Poor, Religious. Occupation: Hunter

Voice: Farmer accent

Attributes [hide]

Manfred Gracey, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Chad Cason, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey coat over a blue low-cut shirt, and a top hat upon his head. His long red hair reaches down to his waist. His eyes, though not visible through his cowl, are amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Chad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 6 years old his parents immigrated from the south. He dropped out of school before completing his studies. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Chad Cason, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 14 (+2)7 (-2) 16 (+3)14 (+2)
Skills Athletics -1, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Dustin Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. His hair is black and very short. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He works hard and plays hard.

History: He got into the Navigator business at a young age. A gifted student he started as a Soapmaker, but he got bored and became a Navigator. He now owns his own business.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Insane, Hedonist. Bonds: Attractive, Job. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Dustin Hayden, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 37000 sp. Malachite (6 gp). Alexandrite (600 gp). Zircon (70 gp). Moonstone (70 gp). 1 Minor magic item.


Social Check DCs


Alexandre Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large black jacket. His hair is short and auburn. His eyes are brown and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Alexandre hails from a village terrorized by illithids. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Alexandre was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Many illithids want him driven away; and revenge

Ideals: Athletic, Disciplined. Flaws: Ugly, PTSD. Bonds: Job, Enemies. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Alexandre Tatum, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills History +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Smokesticks. 4 Antitoxin.


Social Check DCs

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