Arnold Hackney, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear green clothing when he does not wear armor. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.
History: The child of western immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the west, certain he would find work there.
Motivation: Human compassion; and to end his boredom
Ideals: Justice, Professionalism. Flaws: Racist, Mundane. Bonds: Immigrant. Occupation: Miller
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Gnome, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 600 gp. Malachite (10 gp). Jet (160 gp). 1 Everburning torch.
Richard Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses like a well dressed Painter does. He wears a wide-brimmed hat to hide his balding. His eyes are likewise amber.
Personality: He is extraordinarily eccentric. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Sold as a small child to a brothel owner, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Body Guard, but he got bored and became a Painter. He has worked as a Painter like his mother before him.
Motivation: Expand his business.
Ideals: Athletic. Flaws: Insane. Bonds: Job, In love, Mentor. Occupation: Painter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Kyle Atherton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His golden hair has been sun bleached extensively. His eyes are brown.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.
History: He was born in the west, but his parents moved at a very young age to the south. His family was turned out during the war. He and his family wandered west to less war torn lands. He left for the west, certain he would find work there.
Motivation: To reunite with his absent mother; and to unite with his sister
Flaws: Antagonistic, Insomniac, PTSD. Bonds: Immigrant, Family. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Deep blue spinel (200 gp). Moonstone (50 gp). 1 Masterwork Common Melee.
Hubert Gresham, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is cut short with large spiked bangs in the front. He wears an eyepatch.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Body Guard and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his absent father.
Flaws: Ugly, Mundane. Bonds: Rich, Family, Job. Occupation: Body Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Solomon Clayton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He very much looks the part of a Bookbinder. His long brown hair is drawn into a two foot long braid. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He has set out to sabotage the competition.
Motivation: To be a Fletcher again; and expand his business
Flaws: Addict, Depressed. Bonds: Job, Slave, Immigrant. Occupation: Bookbinder
Voice: French accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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