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NPC Generator

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Advanced [show]


Raymond Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear flannel. His hair is short and black. His blue eyes lackadaisically let the world flow into them.

Personality: This man loves music and to teach people music more than just about anything. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with lycanthropy at a very young age, Raymond has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Artistic. Flaws: Addict, Ugly, Disease, Insane. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Raymond Beckwith, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Hugh Presley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears baggy green pantaloons and a black scarf. His hair is golden and curly. This hazel eyed southerner is not easily forgotten.

Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his father was called into army service. Hugh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hugh decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Extrovert, Philantrophist. Bonds: Military, Criminal record. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Hugh Presley, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 300 gp. A small bag of saffron. (80 gp). 1 Half-Plate.


Social Check DCs


Arnold Melancon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, pastel, dusty cloak. With bright white hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Farmer and found it very stressful. He has worked as a Farmer like his mother before him.

Motivation: He's in love; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Lazy, Disease. Bonds: Job, Has a crush. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Arnold Melancon, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)8 (-1) 11 (+0)7 (-2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2100 sp. Amethyst (150 gp). 3 Acid flasks. 4 Tanglefoot bags.


Social Check DCs


Roger Harley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his falchion always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His black hair is knotted and matted. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the west, but his parents moved at a very young age to the south. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Roger took refuge in the old dungeon and found the beat up falchion and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Fighting. Bonds: Adventurer, Immigrant, Nature, Military. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Roger Harley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Percival Landon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. His eyes are a pleasant hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he desires power and/or immortality

Ideals: Persistence. Flaws: Insane. Bonds: Adventurer, Religious, Enemies. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Percival Landon, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 sp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Cloth of gold vestments (40 gp). Gold dragon comb with red garnet eye (900 gp). 1 Magnifying glass. 1 Magnifying glass. 1 Simple lock. 1 Silk rope.


Social Check DCs

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