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NPC Generator

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Advanced [show]


Wymar Sutherland, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is kept up in a ponytail inside a top hat. His eyes, though not visible through his cowl, are violet.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is harsh and unforgiving.

History: Wymar hails from a village terrorized by illithids. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by illithids. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Antagonistic, Racist. Bonds: Attractive, Enemies. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Wymar Sutherland, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with top hat. He keeps his auburn hair in a pixie cut. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with his god.

History: He was raised in a island tribe. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well.

Flaws: Shy. Bonds: Attractive, Religious, Nature, Family. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Mitchell, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)15 (+2) 17 (+3)10 (+0)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Richard Stafford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He likes to wear black tank tops with brown pants. He has a hunchback. His white hair is drawn into a tight pony tail with a card scrunchie. He tend to wears goggles to shield his eyes.

Personality: This man loves writing and to teach people writing more than just about anything. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He then took over the family business and is one of the better Servant for hire.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Slave, Job. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Richard Stafford, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnoll, Celestial, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp.


Social Check DCs


Drogo Kent, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a grey scarf. He keeps his auburn hair in a pixie cut. He has gleaming, smiling green eyes.

Personality: He is extraordinarily eccentric. He also hits on women, regardless of circumstances.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Human conditions. He is untrained/undisciplined, which makes him dangerous.

Motivation: To settle down with his crush; and to end his boredom

Flaws: Insane, Racist, Mundane. Bonds: Has a crush, Military. Occupation: Interpreter

Voice: Booming voice

Attributes [hide]

Drogo Kent, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 11 (+0)8 (-1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. Sardonyx (40 gp).


Social Check DCs


Hunter Marley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His white hair is thinning but still full. He has a dull look in his green eyes.

Personality: Calm and collected, he is a well trained Ploughman. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 7 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Hunter Marley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +0, Performance +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs

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