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NPC Generator

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Advanced [show]


Frederick Cooper, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fighting clothing, which leaves very little to the imagination. His hair is long and red with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Antagonistic. Occupation: Sage

Voice: German accent

Attributes [hide]

Frederick Cooper, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Dustin Graham, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail. He has a long white beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: Dustin is depressed about a lot of things. He tends to be a nihilist. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Depressed, Shy. Bonds: Criminal record, Rich. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Dustin Graham, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Reynard Wesley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and brown handkerchief worn on his right side. He has a slight overbite and is overall scrawny. He has a long blonde beard with little hanging trinkets. His hazel eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the east to a Dyer, Reynard learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Dyer.

Motivation: To reunite with his absent mother; and he is greedy

Ideals: Joker. Bonds: Guardian, Job, Rich, Family. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Reynard Wesley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Don Wordsworth, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man wears a worn and beaten armor. His brown hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been saving his money to try and buy his sister's freedom.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Don Wordsworth, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Percival Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered brown stockings. His hair is white and curly. His eyes are violet and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Ugly, Fearful. Bonds: Job, Adventurer. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Percival Dayton, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 37000 sp.


Social Check DCs

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